All workshops are free of charge except for Workshop 3. Please register using the downloadable registration form.
Morning workshops start at 9.30: afternoon workshops start at 2.00 except the Wednesday afternoon workshop with JISC that starts at 1.00. All workshops are held at the London College of Communications, except for the evening CAS meeting, at Birkbeck College.
9.30: WORKSHOP 1
Research Workshop
Organiser: Kate Devlin
Join in the fourth in the highly successful series of research workshops held as part of EVA London. Meet fellow students, or learn about new research.
2.00: WORKSHOP 2
European Research Workshop
3D Models for Cultural Heritage applications
Organiser: Francesco Spadoni
This workshop will provide an international forum for discussing recent advances in the area of 3D modeling and visualisation technologies for cultural heritage, bringing together international stakeholders from cultural institutions and museums, university and research organisations.
9.30: WORKSHOP 3
Museums Workshop
Planning social media for museums
Organiser: Angelina Russo
Angelina Russo and the presenters are from Queensland University of Technology and the Powerhouse Museum, Sydney, Australia. This half-day workshop will explore the use of social media (blogs, wikis, digital stories etc.) to support museum communication. The workshop will address
• The range of web-based social media available to museums.
• The issues that will arise in planning for such applications.
• How to anticipate/address such issues.
pm: Concurrent workshops
2.00: WORKSHOP 4 (concurrent)
Association of Heritage and Fine Art Photographers (AHFAP)
Ethics of the digital manipulation of images of cultural heritage objects
Organiser: James Stevenson, Victoria & Albert Museum, London
This EVA workshop, supported by AHFAP, the professional association for museum, gallery and photographers of cultural heritage in the UK, will provide a forum to discuss the ethics of the manipulation of images in this sector.
2.00: WORKSHOP 5 (concurrent)
European Digital Library
Museums and the European Digital Library: a call to action
Organiser: David Dawson
This free workshop is a call to action for museums across Europe, from the largest national museums to the smallest local museum. Museums are an essential part of the European Digital Library. The workshop will present some of the latest developments at both political and technical levels
Evening:
- 6:30 pm
Computer Arts Society meeting at the Cinema on the Square, No.43 Gordon Sq, Birkbeck, University of London
'Ecology, Performance and Collaboration - Embodying Intimate Transactions' by Keith Armstrong.
Keith is an Australian/English interdisciplinary media artist from Queensland University of Technology and recently Calpoly State University, California.
This evening event is in association with the Computer Arts Society
Organiser: Nick Lambert
(concurrent with conference afternoon session)
1.00: WORKSHOP 6:
JISC ICT Workshop
New directions in e-Science & the Arts
Organisers: Ann Borda, Stuart Dunn
The half day workshop will be comprised of several thematic areas which will focus on how the take-up of e-Science is developing new areas of research in the Arts & Humanities community, including the performing arts and humanities research.
Evening: Reception and tour of the Kubrick Archive
The Stanley Kubrick Archive is held in the University Archives and Special Collections Centre at the Elephant and Castle. It is made up of an astounding range of material including papers, props and scripts, Kubrick's personal research into films made, as well as those that were conceived but never visualised. By maintaining a high degree of control in the film making process, Kubrick was able to retain material generated by his pioneering techniques, research, and production work which renders this collection one of the most complete examples of film making practice world-wide. The Archive is integral to the history of
the cinema and film, but perhaps more poignantly demonstrates articulately the process of artistic creation, through a portrait of an individual who had a rigorous attention to detail in all aspects of his work.
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At the Screen on Gordon Square
Ecology, Performance and Collaboration - Embodying Intimate Transactions.
6.30 Tuesday 10th July
Intimate Transactions is a dual site, telematic installation currently been shown in the US. It allows two people located in separate spaces to interact simultaneously using only their bodies (predominantly their backs and feet), using two identical interfaces called 'Bodyshelves'. During a 30-minute, one-on-one session their physical actions allow them to individually and collaboratively explore immersive environments. Each participant's own way of interacting results in quite different, but interrelated animated and generative imagery, real time generated audio (seven channels), and three channels of haptic feedback (felt in the stomach and back). This experience allows each participant to begin to sense their place in a complex web of relations that connect them and everything else within the work.
Intimate Transactions is an investigation in creating embodied experiences that are both performative and improvisational by harnessing individual, performative languages of 'untrained' bodies as a means to engender understandings of 'ecological' relationship. It arose from a deep collaboration between media artists, performance practitioners, sound artists, hardware and software engineers, a furniture maker and a scientific ecologist. Our entire process was informed by a praxis-led approach to art making that stressed embodied connectivity and inseparability. This allowed us to understand how participants might move within the constraints of a particular interface, allowing us to shape and form the overall phrasing and sensibilities of their experiences, whilst maintaining the unique nature of their collaborative experiences. In this presentation Keith will discuss his practice-led research approach and illustrate the presentation with videos, images and sound. (www.intimatetransactions.com).
Keith Armstrong is an Australian/English interdisciplinary media artist, Australia Council New Media Arts Fellow, Queensland University of Technology Faculty of Creative Industries Research Fellow and has just finished a Visiting Professorship at Calpoly State University, California, working in collaboration with their Liberal Arts and Architecture Faculties.
His recent work Intimate Transactions, created with the Transmute Collective, received an Honorary Mention in the 2005 Prix Ars Electronica and featured in the 2005 Ars Electronica Festival in Austria. His latest interactive installation, Shifting Intimacies, was presented at the ICA London in March 2006.
Email: keith@embodiedmedia.com Web: www.embodiedmedia.com
Monday 9th July: 9.00
FREE OF CHARGE
Organiser: Kate Devlin research-workshop@eva-conferences.com
Join in the fourth in the highly successful series of research workshops held as part of EVA London. Meet fellow students, or learn about new research.
The Research Workshops bring together Masters and PhD students and individual researchers. They are friendly, informal occasions for sharing current work and future dreams and plans.
Topics for this Workshop include:
The Evolution of Online Discussions in Images
Niki Lambropoulos
London South Bank University
A Computational Investigation Into Sketching.
Patrick Tresset
Goldsmiths, University of London
Collaborative artistic / curatorial practice
Giles Askham
On line cultural anthropology magazine
Nataly Lapkina
Web 2.0 social software as a tool for art museums
Pilar Gonzalo
Baltic Sea cultural database network
Mario Zetsche
Contact Kate Devlin research-workshop@eva-conferences.com
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Monday 9th July: 2.00
FREE OF CHARGE
Organiser: Francesco Spadoni spadoni@rigel.li.it
Because it appeals to a wide audience, the cultural sector can supply several compelling forms of digital content suited for a diverse spectrum of uses, ranging from learning and entertainment to study of art history and cultural documentation. For this reason, the development of culture-related IT products and services has been the focus of a large number of efforts worldwide, originating both from companies and Government agencies. This is particularly true in Europe because of its immense repository of artistic treasures. One of the most effective media for visual representation of complex cultural artefacts is that of high-quality 3D graphical models.
3D models for cultural heritage applications constitute a new and exciting way for the general public to experience and appreciate culture and art. Apart from new means of presentation and access, such 3D models enable the development of novel paradigms in cultural heritage exploration and preservation. This workshop will provide an international forum for discussing recent advances in the area of 3D modeling and visualisation technologies for Cultural Heritage, aiming at bringing together international stakeholders from cultural institutions and museums, university and research organisations. We also welcome project coordinators and partners of recent and current EC co-funded project active in relevant sectors and invite them to disseminate the results achieved as well as to describe on-going research activities. The workshop is organised in conjunction with EVA London 2007 and the EC co-funded project RECOVER. This workshop is the latest in the series of exciting workshops on 3D technologies for Cultural Heritage organised for many years by EVA.
* To present high level research in the areas of 3D digitisation, modeling, visualization, etc
* To share practical experiences concerning the acquisition and use of 3D models,
* To show results of past and currently active projects which demonstrate the benefits of 3D modeling and visualization for Cultural Heritage applications,
* To attract managers and directors of cultural institutions and museums to demonstrate the potential of innovative techniques for 3D visualization in Cultural Heritage applications.
Francesco Spadoni (chair )
Rigel Engineering S.r.l.
Research and Development Unit
Via Spagna, 10 - 57017 Livorno – Italy
e-mail: spadoni@rigel.li.it
phone: +39 0586 983000
Skype: spadaman-71
Programme Committe
Manolis Lourakis (FORTH, Greece) (co-chair)
Francesco Spadoni (Rigel Engineering, Italy)
Paolo Alongi (Space, Italy)
Filippo Lippi (Unicity, Italy)
Dominique Delouis (CHOL, France)
Piero Alcamo (Rigel Engineering, Italy)
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Tuesday 10th July: 9.30
Organisers: Angelina Russo, Jerry Watkins: Queensland University of Technology, Australia
Sebastian Chan: Powerhouse Museum, Sydney
Charge: £40
This half-day workshop will explore the use of social media (blogs, wikis, digital stories etc.) to support museum communication. The workshop will address:
• The range of web-based social media available to museums.
• The issues that will arise in planning for such applications.
• How to anticipate/address such issues.
The workshop will be structured around four key topics:
• Changing communication models in the museum.
• Connecting youth audiences to museum content.
• Navigating internal resistance to implementing social media
• Strategies for engaging communities in the sharing of knowledge.
Workshop participants will work in small groups to explore each of the topics and work towards an understanding of how social media can be used effectively in museums.
Through small group activities, participants will address these questions:
• How far is the museum willing to relax its own authority in these areas of
knowledge?
• To what extent is the museum willing to promote community knowledge over its
own?
• How do social media effect museum communication?
• How will social media in museums contend with notions of authenticity and quality?
By examining these questions, the workshop aims to explore:
• The affect that accessible social media will have on the “voice and authority” of the museum.
• How social media will engender online, networked user interactions.
• Changing notions of sharing and presenting cultural identity in museums.
Major museums worldwide are starting to use social media to engage online users with new interactive experiences. While a few museums have begun to adopt social media in a significant fashion, there remains a lack of research into the design and communication processes by which museums can create and sustain user interaction with social media. This workshop will explore the use of social media in a manner which encourages user participation.
Social media enable cultural participants to both explore images of themselves and distribute those images across niche online social networks. This represents a shift in the ways in which museums:
• act as trusted cultural online networks;
• distribute community knowledge; and
• view their role as custodians of cultural content.
It is this broader distribution of community knowledge which sets social media apart from more traditional outreach models in which museums work with audiences. As the products of social media are readily available online, their existence within museum communication programs presents debate around an institution’s investment in its own continuing cultural authority.
This workshop will provide you with an opportunity to brainstorm solutions to issues surrounding the use of social media in museums.
Content Creators, Exhibition/IT managers, Website Producers, public Programmers, curators.
The workshop is open to those interested in exploring the use of social media to extend user communication with museum programs.
No prior experience or technical expertise is required.
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2.30 - 5.00 pm: Tuesday 10th July
FREE OF CHARGE
Organiser: James Stevenson, Victoria & Albert Museum, Chair of the Association j.stevenson@vam.ac.uk
The production of digital images of cultural objects contained in museums and galleries has meant that post-production alteration of the image is both easier and a more attractive option for photographers than in tradional film. Although the opportunity to change photographic images has always been possible, now with digital image creation and Photoshop it has become democratised so that it is possible for anyone, not just skilled creative technicians.
The purpose of this EVA workshop, supported by AHFAP, the professional association for museum, gallery and photographers of cultural heritage in the UK, is designed to provide a forum to discuss the ethics of the manipulation of images in this sector. Short presentations will be followed by an open and free discussion on the issues raised. Anyone wishing to make a short illustrated presentation, of no more that ten minutes, on any aspect of this topic is asked to contact the EVA organising committee or the Chairman of the AHFAP.
The workshop is free to applicants and everyone interested in heritage photography is encouraged to come to discuss this important topic.
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2.00: Tuesday 10th July (concurrent with Workshop 4)
FREE OF CHARGE
Organisers:
David Dawson, Senior Policy Advisor (Digital Futures), Museums, Libraries and Archives Council
Jill Cousins, TEL
The European digital library aims at making Europe's cultural and scientific heritage easier and more interesting to use online. It builds on Europe's rich heritage, combining multicultural and multilingual environments with technological advances and new business models to achieve a multilingual access point to cultural collections from all Member States. By 2010 the European digital library will expand to include collections from archives, museums, libraries, and possibly publishers.
European digital library project http://www.edlproject.eu/
This free workshop is a call to action for museums across Europe, from the largest national museums to the smallest local museum. Museums are an essential part of the European Digital Library, and this workshop will present some of the latest developments at both political and technical levels, including:-
• the outcomes of the first meeting of the Member State Experts Group. This has been established by the European Commission to ensure collaboration between Member States and the European Commission in the development of the European digital library
• the recommendations of the Interoperability Group
• the latest news about the creation of a cross-domain foundation for the European digital library
The creation of the European digital library is being supported by the eContentplus programme, with approximately €20m allocated in 2007. The programme will aim to achieve interoperability between national digital collections and services (e.g. through common standards) and ensure that these will be accessible through the multilingual European digital library service.
• Jill Cousins, Director of The European Library, The European Library is an Internet portal which offers access to the combined resources of national libraries in Europe, and is one of the foundations of the European digital library.
• David Dawson, Senior Policy Adviser for Digital Futures at the Museums, Libraries and Archives Council. David is UK representative on the European digital library Member State Experts group and is a member of the European digital library Interoperability Group.
• Guus Schreiber, Professor of Intelligent Information Systems, Free University of Amsterdam. Guus is working on the MultimediaN eculture project which is using semantic web technologies to cross-search a number of Netherlands museum collections
chaired by David Fuegi, independent consultant, aimed to formulate recommendations as to how museum and galleries can actively engage in the European digital library initiative.
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1.00: Wednesday 11th July (concurrent with Conference afternoon session) followed by a presentation to the Conference at 4.50
FREE OF CHARGE BUT REQUIRES REGISTRATION
Organisers:
Dr. Ann Borda (JISC) a.borda@jisc.ac.uk)
Dr. Stuart Dunn (AHeSSC – Kings College London) stuart.dunn@kcl.ac.uk
Dr. Tobias Blanke (AHeSSC – Kings College London) tobias.blanke@kcl.ac.uk
This workshop, led by JISC (www.jisc.ac.uk) and the Arts & Humanities e-Science Support Centre (AHeSSC – www.ahessc.ac.uk ), aims to stimulate discussion around the creative and research uses of e-Science tools and methods (so-called grid technologies, and technologies integrated with them such as data-mining, simulation and visualization) in the Arts & Humanities within the UK.
The half-day workshop will focus on how the take-up of e-Science is developing new areas of research in the Arts & Humanities community, including the performing arts and humanities research.
There will be three plenary sessions to introduce key topics and provide contextual background information to a variety of work being undertaken. A set of presentations will further offer demonstrative examples of activity by projects funded by JISC, AHRC and EPSRC under the e-Science ‘umbrella’.
The outcomes of the workshop will contribute directly to a special issue in the Digital Humanities Quarterly, and a THES themed article.
Chair: Ann Borda (JISC)
Performing Arts
e-Science and Creativity (Gregory Sporton -Birmingham)
AMUC project (Sally Jane Norman –Culture Lab, Newcastle)
CSAGE Project (Martin Turner/Anja LeBlanc – Manchester)
Introduction: Intersections between Arts and the Humanities – (Stuart Dunn – AHESSC)
Frustration vs Adoption: Artists and ICT Tools (Mike Pringle – VADS)
Real-Time Expansion: the potentials of e-Science technologies within Contemporary Arts practice. (Michael Takeo Magruder – King’s College
London)
London Charter (Graeme Earl - Southampton)
SHORT DESCRIPTIONS of PROPOSED PRESENTATIONS/DEMONSTRATORS:
Gregory Sporton (University of Birmingham)
Presentation on the issues and value of e-Science processes in the Visual Arts based on a series of workshops which both explored and broke new ground in these areas, including a demonstrator of a dancer used as an HCI device.
Sally-Jane Norman (University of Newcastle)
Use of motion capture tools in the performing arts underpins activities ranging from staged productions to screen-bound works, choreographic notation and archiving, pooling artistic skills with competence from sectors including biomechanics, sensor development, information processing and display. Today's affordances opened up by Grid developments make motion capture a valuable area for interdisciplinary investigation twenty years after the animation industry first teamed up with biomechanics experts. In this project, users of motion capture resources from different disciplines are collectively devising novel annotation and retrieval methods for grid-enabled data; we thus hope to enrich the broader scientific debate with concepts and potential services enriched by Arts & Humanities perspectives.
Anja leBlanc /Martin Turner (University of Manchester)
This paper discusses research undertaken by an interdisciplinary team of academic researchers from the fields of dance and e-Science. The ‘Stereo-bodies’ project focused on exploring the ways in which choreographic practice and in particular live dance performance could engage with a stereoscopic Access Grid environment.
Graeme Earl (University of Southampton)
Mike Pringle (Visual Arts Data Service, Kings College London)
While healthy numbers of art practitioners and researchers are exploring revolutionary ideas through the use of new, computer-based, technologies, the larger majority of artists and art researchers are often frustrated with the difficulties that such advances can bring.
Frustration can be because of the seemingly steep learning curves that can be involved; due to the perceived lack of responsiveness of machines; or simply because of limited access to the necessary tools or to the funds required to make the most of them. How can the latest generation of advanced ICT tools, for example, grid technologies, help more artists to exploit, and even enjoy, technology rather than be frustrated by it?
Michael Takeo Magruder (King’s College London)
Although Contemporary Arts practice has embraced the utilisation of computer and communication frameworks for the creation of artistic products and outputs, work in this field is often limited by the potentials of mainstream technologies. This talk considers how the utilisation of HPC (high performance computing) can facilitate the progression towards complex, real-time artworks by providing an infrastructure that vastly exceeds the current computational facilities of consumer-level systems.
Bio:
Michael Takeo Magruder is an American artist based in the UK working with New and Technological Media within Contemporary Arts practice. He graduated from the University of Virginia in 1996 receiving a BA (Hons) in Biological Science. He is a long-standing member of King's Visualisation Lab in the Centre for Computing in Humanities, King's College London. Through this organisation he undertakes research, development and implementation of emerging technologies; including motion capture, immersive space and virtual environments, for use in contemporary creative and academic practice. His artworks have been showcased in over 160 exhibitions and 30 countries, including venues such as the Courtauld Institute of Art, London, EAST International 2005, Georges Pompidou Center, Tokyo Metropolitan Museum of Photography and Trans-Media-Akademie Hellerau. His works are regular inclusions in international New Media festivals, such as Cybersonica, CYNETart, FILE, Filmwinter, SeNef, Siggraph, Split, VAD and WRO. His artistic practice has been funded directly by the Esmée Fairbairn Foundation, Arts Council England, The National Endowment for the Arts, USA and numerous public galleries both within the UK and abroad. He is also recognised for his on-line arts practice and has been commissioned by leading portals for Internet Art such as Turbulence.org and Soundtoys.net.
His current interests concern the simultaneous utilisation and dissection of new technology as a means to explore the formal structures and conceptual paradigms of the digital realm. He seeks to create artworks in which there are no divisions between technologies, aesthetics, and concepts.
Web: www.takeo.org
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